Nigmabox Rundown (8/26-9/01) The Trans Everywhere System

Something I have noticed as of late is the bizarrely high number of people whose work I either follow or followed at some point in my life wound up being transgender.  Just going off the top of my head there are Lily Orchard, Jacob Hope Chapman, Tiffany Brockhoff, Kdin Jenzen, Momoka Truong, Katie Lynne Harder, a whole bunch of TG artists who have come and gone over the years, along with people like Laura Kate Dale and Uber Anne, whose I knew were trans when I started following their work.  It is all quite different compared to, say, 5 years ago, when I had next to no exposure to trans people beyond a few designated sites I checked. Because of this I struggled to come to terms that I was trans myself, and was only really inspired after seeing someone who I was following announce and begin their transition. Anyways, time for video game news!
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Nigmabox Rundown (5/13-5/19) No Nep-Nep For Me

I recently purchased Cyberdimension Neptunia: Four Goddesses Online, because while I am rather critical of the Neptunia series, I genuinely like them, and cannot justify skipping out on a title.  I managed to squeeze a spot for it into my schedule, but as I went to start it up on Friday night, I quickly ran into issues where the game simply did not work.  The Steam forums were not enough to help me with my endeavors, as all methods I could find proved to be ineffective. The game runs, barely, but I can neither play nor refund it, so I guess I’ll need to wait until I get a new PC in order to try again, because Idea Factory is certainly not going to patch this game…
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Nigmabox Rundown (1/21-1/27) Notorious Nebulous Nonsense

Over the past few days I have been playing Black Desert Online after it was available during a free weekend on Steam.  I had known of the game for several years, and was curious to see how it fared, but then I was reminded that MMORPGs are some of the last intuitive games on the market, containing so many mechanics and subsystems that are thrust onto the player.  With trade routes, housing, four types of glorified crafting, and all of this tedious nebulous rubbish that exist on top of an interesting action RPG that has an interesting fixation on grinding knowledge on enemies, skills, and even people.  It is an odd little title that really could be something novel, if only it did not belong to a genre notorious for its nebulous nonsense.  Also, it’s controller support leaves a lot to be desired.
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Nigmabox Rundown (6/11) E3 2017: Return Of The Busiest Time In My Life

E3 has begun, and thankfully the duties have been spread apart this year, with the previously mostly vacant Sundays are now being used by two major press conferences.  Meaning that I only have three more to go after pushing out this post right at the cusp of midnight because Bethesda thinks it is good to have a press conference at 9 PM PST.  Also, the title of this post is not a lie.  I do more work per day during the Monday and Tuesday of E3 than I do during any other time during the year.  Especially this year, as I have to work and attend class while E3 is going on.  Anyways, on with the rundown. Continue reading

Nigmaboc Rundown (4/09-4/15) Q1 2017 Was The Best Quarter For Video Games

Recently, discussions have begun about how 2017 might just be one of the best years in video gaming, as the first quarter of the year was home to an excess of stellar titles.  However, I can’t help but find any of those claims to be a bit overly presumptuous, as the year is still beginning.  But if people were instead talking about how Q1 was the best quarter in the history of gaming, then that it both entirely justifiable, and those people are probably right considering the number of great games that came out in those 90 days.  The only one of which I played was Dragon Quest VIII…  Man, I am really disconnected from the cultural zeitgeist.   Continue reading

Nigmabox Rundown (2/26-3/04) Welcome To The Future, Kid

future-linkSo, at GDC this past week, some Nintendo developers showed off Hyrule Wars From The Legend of Zelda, a scrapped concept for Breath of the Wild that had aliens invading the land of Hyrule, also called Legend of Zelda: Invasion.  It’s a very peculiar concept to say the least, and featured concept art of what looks to be Ganondorf in a Metallica shirt, and concept sketches of Link in modern clothing riding on a motorcycle.  I know people are giving Breath of the Wild all the felacio its bulbous appendage can handle, but I would be far more interested in playing a Zelda game with a differing aesthetic rather than one I am am more likely to hate than love due to mechanical changes that freak me the flip out. Continue reading

Nigmabox Rundown (6/13) E3 2016: Your Ambition Is Irrelevant

Overstimulated

There is a lot of content to cover, so let’s jump right into it.  A rundown detailing the E3 2016 presentations of Microsoft, PC Gamer and AMD, Ubisoft, and Sony.  There’s a stupid amount of content to cover, and simply getting all of this done in one day has proved to be quite the challenge.  So let’s go! Continue reading