Nigmabox Rundown (7/01-7/07) Natalie Is Nuts

So, I recently did a log of all of the stories I wanted to write, coming up with the basic concepts, and telling myself that I should be able to put one out a year.  Or in other words, the thing I did back in 2015 before I had a change of plans, yet I am trying it again now, a mere 3 years later, and after I spent two years on a single novel.  It is because of this that I am utterly nuts, and to prove just how nuts I am, I made a simple little schedule of what I am going to try and write and when. It’ll only take me a decade or so to get through it…
Continue reading

Advertisements

Nigmabox Rundown (6/03-6/09) PRE3 2018: Darkness Rising

Ah yes, the fabled time of bliss and joy amongst the greater western video gaming community is finally here.  While the event has been made obsolete to a certain degree thanks to the digital age and preeminent announcements, E3 is always a time of great powerhouse excitement for those who follow the gaming industry, with a plethora of announcements and various bits of news to be taken in.  
Continue reading

Nigmabox Rundown (4/08-4/14) To Be A Master!

So, you know how I’m an accounting major and how I previously mentioned that I am going to be done with school this August?  Well, funny thing about that. In order to become a Certified Public Accountant, which is a goal of mine, one does not simply need a Bachelor’s degree as I thought.  Instead, they at least 150 credit hours, which are best met by obtaining a Master’s degree. So, in short, I am going to start taking graduate classes this fall and should be done around December 2019, before then taking the CPA exam.  And here I was looking forward to being done with school once and for all.
Continue reading

Nigmabox Rundown (5/28-6/03) Natalie Avoided Wasting A Bunch Of Time!

So, I did not talk about this last week, but I played a bit of Fallout 4 recently thanks to it being free to play for a limited time window.  I was curious about how I would feel about the game, seeing as how I was very critical of it before release, and after spending 4 hours with it, I feel that I was completely right to think that.  The protagonist is severely limited by the inclusion of voice acting and a backed in backstory, the dialogue options are very poor at conveying the protagonist’s response, and the story begins with such a rapid and dramatic set-up that it all rings hollow.  Then there are the overburdened crafting and town building elements that I know I would have invested 100 hours into if I played this game properly. Continue reading

Nigmabox Rundown (2/05-2/11) Time Travel Is Always A Mistake

tired-link-by-brellom…The Hero is Defeated timeline in the Legend of Zelda annoys me.  I understand the need for a timeline where Ganondorf ran free only to eventually be sealed by the seven sages without the help of Link, but there is an easier way to reach that conclusion.  They could follow the rule of time travel that, whenever something foreign enters a new timeline, it causes that timeline to split off and allows for a new timeline to be created.  So when Link travels to the future, he could end up splitting the timeline just by arriving there.  So in A Link to the Past, the hero could have just never arrived. Continue reading

Nigmabox Rundown (10/09-10/15) Natalie’s Present

present-for-natalie-by-onartartHey, check out this rad sketch eccentric artist ONATART made for me as a thank you for helping with his Patreon page, which you should consider supporting if you like weird eccentric art and don’t mind some NSFW-ness.  Or you could check out their DeviantArt page, which is full of years worth of drawn delights.  Anyways, on with the recapping of the video games. Continue reading