Nigmabox Rundown (9/10-9/16) Video Games Can Hurt Sometimes

So, I recently picked up Metroid: Samus Returns, and while I enjoy the game quite a bit, I have one resounding problem with the game that is not the fault of the game.  It’s that the original model of the 3DS is downright horrible for action intensive games.  Maybe I am just clenching the system too hard, or not distributing my fingers properly, but after less than an hour with the system my hands started getting sore as the system dug into my palms and my fingers contorted themselves into an awkward claw so I could press the miniscule shoulder buttons.  Maybe I’m just getting old, seeing as how it has been almost 4 years since I played an action game on the 3DS, but… wow does it feel bad to use. Continue reading

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Nigmabox Rundown (6/25-7/01) The Consumption Continues As Gods Are Devoured

Seeing as how I had a nice little buffer lined up for my reviews, I decided to finally tackle God Eater 2, after having cleared up God Eater Resurrection.  However, it turns out that GE2 came out in Japan before GER, meaning that GER had mechanics that are absent in what was released as its sequel.  Including an incredibly crucial one to the feel of its combat.  Yet for some reason Bandai Namco chose to release GER in the west before GE2.   Continue reading