Nigmabox Rundown (5/06-5/12) The Glory Of Employment!

Like with most of my breaks between semesters, I have been working full time, though full time might be a bit of a stretch here, since I have actually worked from home in the evening and worked on Saturday as well.  From writing checks, diagnosing PC problems, and setting up new PCs. According to my mother, this is the norm for most companies in my home country, where its full time employees are expected to try to better their employer even after normal hours of operation, in order to keep costs down for the employer and allow the employees to maintain their positions.  I am actually quite fond of it if I may be fully candid, but then again I also like the idea of employees living in company mandated dormitories and company towns.
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Nigmabox Rundown (3/04-3/10) Stop Everything! Press-Switch Is Out!

So, a new build of Press-Switch came out, utterly surprising me, and as is always the case with releases of this game, or its sister title Student Transfer, it shot straight up on my priority list.  Except this time I am actually going to review this latest build V0.5a, even though it is largely a revision that does not have most of the content, as, due to coding issues and a desire to change the introduction, the game needs to basically be remade.  That would be enough to dissuade me in most cases, but screw it, I’ve wanted to review this game for almost 4 bloody years, and I’m gonna do it! At least, after I put out this massive Rundown.
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Nigmabox Rundown (1/28-2/03) Flowchart Nightmares Ahead!

So, after thirteen months of dev time, the latest build of Student Transfer has been released, and going through it has become my first priority.  I should have a review of the game up around the 14th, but more importantly, I have to work on another flowchart for the game.  While I do enjoy mapping out a complicated series of choices in a visually appealing manner, this build seems particularly… nasty in the sheer spectrum of its choices.  I mean, I honestly had to go into the game’s files just to figure out how the heck it all works.
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Nigmabox Rundown (1/14-1/20) Too Many Visual Novels!

In case you have not noticed, for the past few months I have been reviewing a lot of visual novels on this fair little site, with the genre comprising nearly half of my reviews since halfway through 2017.  Now, this was not really a conscious decision on my part, and has more to do with how I simply have a large number of visual novels on my list of games to review, and far fewer games of other genres.  I have a number of reasons for this, such as visual novels being less prone to disinterest me after playing them for a brief while and less likely to suffer from notable technical issues, but the point is that I am going to keep reviewing a visual novel every other week for the foreseeable future.
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Nigmabox Rundown (1/07-1/13) Livin’ The Trans Life

So, for the past two weeks I have been presenting myself as female whenever I go out, and doing so had felt rather.. odd to me.  On one hand, I feel as if I am doing nothing different at all, seeing as how I started feminizing my voice years ago, and started altering my walking patterns several months ago.  It truly feels as if I am doing nothing different as I was when presenting myself as male, except now I have a feminine, if swollen, face, and my hair is a bit longer and nicer.  I guess you could say the change does not feel as massive as I initially thought it would, but that’s okay, considering I am more comfortable with myself than I have been in many, many years.
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Nigmabox Rundown (12/10-12/16) Let The Hiatus Begin!

On December 16th, I underwent facial feminization surgery.  Due to the intensive nature of the procedure and prolonged recovery time, this site will be entering a hiatus effectively immediately, lasting until sometime in mid-January, likely January 17th, 2018.  Until then, the only thing I will post is a pre-prepared end of year post.  I never wanted to pull a hiatus like this, but I sort of need to for recovery purposes.  So until then, I’ll see you all later.
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