Nigmabox Rundown (11/05-11/11) Sonic Team Made An Oopsie!

Over the past week Sonic Forces came out, and the general reception of the game has been… pretty darn poor to be honest.  From criticisms levied towards the barren level design, a story that does not properly take advantage of its premise and characters, and various underlying gameplay/technical issues that make the game less refined than Sonic Generations, which came out six years ago.  It is a genuinely confusing state of affairs, especially because of how much time Sonic Team has had to invest in this game.   Continue reading

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Nigmabox Rundown (10/15-10/21) A Master No More!

Over the past few weeks, there has been a distribution going on for the new legendary Pokemon, Marshadow, which was distributed at GameStop in the United States.  Unfortunately, I missed my chance to visit one to get the mode needed to get the new Pokemon and preserve my complete Pokedex.  Why is that the case?  Well, I am not very mobile on my own (I cannot drive) and the task of asking my mother if I could stop by one of these stores was a bit too much for me, what with my social anxiety and such.  I downplay it a lot, but my social anxiety and poor social skills makes it genuinely hard to do even basic tasks.  I feel awkward so much as saying hello to someone unless they greet me first. Continue reading

Nigmabox Rundown (6/14-6/17) E3 2017: The Psycho Wars Shall Return

Well, the week has passed and E3 2017 has ended, and before I know it, it will be E3 2018 and I will be doing this whole shebang all over again, except then I will be further along in my transition and be far more pretty.  Normally not much news comes outside of the press conferences, but there were enough stories to justify a traditional rundown, so I’ll just get started. Continue reading

Nigmabox Rundown (5/28-6/03) Natalie Avoided Wasting A Bunch Of Time!

So, I did not talk about this last week, but I played a bit of Fallout 4 recently thanks to it being free to play for a limited time window.  I was curious about how I would feel about the game, seeing as how I was very critical of it before release, and after spending 4 hours with it, I feel that I was completely right to think that.  The protagonist is severely limited by the inclusion of voice acting and a backed in backstory, the dialogue options are very poor at conveying the protagonist’s response, and the story begins with such a rapid and dramatic set-up that it all rings hollow.  Then there are the overburdened crafting and town building elements that I know I would have invested 100 hours into if I played this game properly. Continue reading

Nigmabox Rundown (2/26-3/04) Welcome To The Future, Kid

future-linkSo, at GDC this past week, some Nintendo developers showed off Hyrule Wars From The Legend of Zelda, a scrapped concept for Breath of the Wild that had aliens invading the land of Hyrule, also called Legend of Zelda: Invasion.  It’s a very peculiar concept to say the least, and featured concept art of what looks to be Ganondorf in a Metallica shirt, and concept sketches of Link in modern clothing riding on a motorcycle.  I know people are giving Breath of the Wild all the felacio its bulbous appendage can handle, but I would be far more interested in playing a Zelda game with a differing aesthetic rather than one I am am more likely to hate than love due to mechanical changes that freak me the flip out. Continue reading

Nigmabox Rundown (2/19-2/25) Murder Your Family For Maximum Power

captureYou know what?  Griffith from Berserk only did three wrong things.  One, care for Guts enough so that he was torn apart over his departure.  Two, rape the princess and steal away the virginity that the king hoped to steal with his musky old penis.  Three, let Guts and Casca live when he could have easily killed Guts and Casca was rendered mentally retarded due to all of the demon rape.  Everything involving him sacrificing his army and family for more power?  That was a rational and well formed decision.  It could be that I forgot some things, as it has been 5 years since I read the manga in full, but I don’t believe anyone who says they would not kill their family when they are unable to so much as lift a spoon to their mouth. Continue reading

Nigmabox Rundown (1/29-2/04) Simple and Clean Is The Way

So, I was directed to a three hour unscripted lecture on the story of Kingdom Hearts.  I watched it, and am almost amazed at how much the story resembles the slew of fan fiction that it inspired.  It is the most contrived and convoluted thing I have ever seen go on for this long, and I am convinced that Square Enix lacks any sort of narrative editors and that Tetsuya Nomura should never, ever, be put in charge with the story for anything ever again.  Now all of that incomprehensibility is inside me, and it will never leave.  Anyways, there’s a bunch of news this week for some reason, and now I need to talk about it. Continue reading