Metroid: Samus Returns Review

It’s kind of surreal to be playing a new 2D Metroid game like this.  I mean, it’s been 13 years since Zero Mission last scratched that itch, and it’s been a decade since the series had a genuinely good game.  Still, after so much clamoring and waiting, a new classic-style entry in the series was finally released.  A remake technically, but one so thoroughly rebuilt and reworked that it may as well be an entirely new title.  And as a new title, it is good, but not without its faults. Continue reading

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Nigmabox Rundown (9/17-9/23) Natalie Plays Handhelds Wrong!

It just occurred to me that I do not play handhelds like most normal people do.  From what I can gather, most people tend to play handheld game systems while they are raised to the middle of their chest, and bend their head down slightly while doing so, but are also prone to just playing them while in bed, or laying down on the couch or some such thing.  Whereas I find both of those to be uncomfortable positions, and instead always play handheld games with the handheld placed near by lap or with my arms resting on a desk while I play, similar to how I play games with a controller.  And I have been doing this since I got my GameBoy Advance back in second grade. Continue reading

Nigmabox Rundown (4/23-4/29) I Never Played A PS2 Game

Considering I have a website primarily dedicated to game reviews and news, it should probably come as a surprise that I never so much as touched a Playstation 2 with my own hands.  I had opportunities to play the system at a friend’s house when I was a little kid, but I never took advantage of that and instead preferred watching them play.  It is the best selling video game console of all time, was the prominent one during a bulk of my childhood, and the fact that I never did, and likely never will, play a game on the thing just makes me feel like I’m doing something wrong.  Then again, I sometimes feel that way about existing, so I’m probably just a bit of a fool for getting worked up over such a semantic thing.

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Nigmaboc Rundown (4/09-4/15) Q1 2017 Was The Best Quarter For Video Games

Recently, discussions have begun about how 2017 might just be one of the best years in video gaming, as the first quarter of the year was home to an excess of stellar titles.  However, I can’t help but find any of those claims to be a bit overly presumptuous, as the year is still beginning.  But if people were instead talking about how Q1 was the best quarter in the history of gaming, then that it both entirely justifiable, and those people are probably right considering the number of great games that came out in those 90 days.  The only one of which I played was Dragon Quest VIII…  Man, I am really disconnected from the cultural zeitgeist.   Continue reading

Dragon Quest VIII: Journey of the Cursed King Review

wvw69kedgxujd8jz2hA few months ago, I reviewed Dragon Quest VII, and after forty hours with the game, my thoughts could only be generously described as mixed.  It certainly made me question of affection towards the series and how I would feel about Dragon Quest VIII, but after playing it for only a short while, I realized that Dragon Quest VIII is something of an antithesis to its predecessor, and I’ve never been happier to use that word. Continue reading

Pokemon Moon Review

noqfmy74u0ccmz1vhwanAfter several months of anticipation and near weekly coverage on my weekly news segment, Pokemon Sun and Moon finally arrived to mark the 20th anniversary of this series.  One that I hold very closely to myself and ultimately love, but have become incredibly critical of, as the shortcomings of a series become excruciatingly evident after playing every game in the mainline series (except for Platinum).  But I’m not going to talk about those right now.  For now, it’s time to talk about Pokemon Moon. Continue reading

Nigmabox Rundown (8/28-9/03) Lust Is Just A Frustrating Justice

32So, I announced that I was going to release a revised version of one of my stories, Psycho Shatter, on September 11th.  Well, progress has been slower than anticipated, and it will actually not be done until September 15th of so.  I underestimated the workload, and want to make sure I am happy with the final product by editing it once more.  Sorry that my output on that front has been so lacking as of late. Continue reading