Nigmabox Rundown (10/7-10/13) Dreams Of A Better Gacha

Lately the subject of Gacha games has been present on my mind, and how they are ultimately designed to manipulate people into spending large amounts of money on shiny husbandos, sexy doohickeys, and handsome waifus by tricking them into thinking that they can beat out the mathematical juggernaut known as probability.  So, I got to thinking what if a gacha game were either 100% free or a premium title rid of any microtransactions? It’s a fantasy that I find to be fairly easy to imagine, as from what I know of the bigger Gacha RPGs, there is a core gameplay loop to make the games entertaining, and all that would really need to be changed is to prevent events from being limited on a daily basis, remove the stamina system, rework the probability of drawing rare characters, and make currency easier to obtain.
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Nigmabox Rundown (1/28-2/03) Flowchart Nightmares Ahead!

So, after thirteen months of dev time, the latest build of Student Transfer has been released, and going through it has become my first priority.  I should have a review of the game up around the 14th, but more importantly, I have to work on another flowchart for the game.  While I do enjoy mapping out a complicated series of choices in a visually appealing manner, this build seems particularly… nasty in the sheer spectrum of its choices.  I mean, I honestly had to go into the game’s files just to figure out how the heck it all works.
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Nigmabox Rundown (6/11) E3 2017: Return Of The Busiest Time In My Life

E3 has begun, and thankfully the duties have been spread apart this year, with the previously mostly vacant Sundays are now being used by two major press conferences.  Meaning that I only have three more to go after pushing out this post right at the cusp of midnight because Bethesda thinks it is good to have a press conference at 9 PM PST.  Also, the title of this post is not a lie.  I do more work per day during the Monday and Tuesday of E3 than I do during any other time during the year.  Especially this year, as I have to work and attend class while E3 is going on.  Anyways, on with the rundown. Continue reading

Nigmabox Rundown (6/13) E3 2016: Your Ambition Is Irrelevant

Overstimulated

There is a lot of content to cover, so let’s jump right into it.  A rundown detailing the E3 2016 presentations of Microsoft, PC Gamer and AMD, Ubisoft, and Sony.  There’s a stupid amount of content to cover, and simply getting all of this done in one day has proved to be quite the challenge.  So let’s go! Continue reading

Nigmabox Rundown (9/27-10/03) Rundown CXXXIV: The Darkening

0 KLK Everybody's getting scary I don't know about this guys I am freaking out here spooky skelemenI should probably bring up how Tony Hawk Pro Skater 5 is quite the turd of a game from what I can tell.  With a Metacritic of 36 on the PS4 and a… 48 on XBO?  I thought that the XBO version wouldn’t work for some people because the game is so terribly made and needs a patch bigger than the game itself to, presumably, even run.  Bad framerate, textures, physics, and general game feel all make it a title that will likely just be an ash can project made to renew a license that Activision probably only spent a few million making and shat out the door six months too early…  Not that I really care about the series though, I just like the soundtracks of the first four games and that’s it. Continue reading

Nigmabox Rundown (8/10-8/16) School & Gamescom: The Circus of Ultimax Values

0 Haganai Objectively This Is The BestWell, next week I’m starting school again, and I am honestly kinda bummed about that.  Not because I dislike school or anything, as Highschool involved me going to classes with teachers I liked, doing homework in between, and then fucking off to write stuff for this very blog.  It was great.  But last year, when I began college, I was met with one okay semester, and one semester I remember nothing of, the one I remember nothing of, and learned nothing from, was my previous one.  Oh, I did learn things, such as just because a person have a form of pedigree and are a novelist doesn’t mean they can’t be a disturbingly stupid person.  Oh, and this semester I’m taking classes I’m taking for credits, and I know I will dislike the majority of the them with the other one being a class I can thankfully do with my sister, which should be kinda neat.  So in conclusion, I would rather be in High School again, even if I had to get up at seven, and have started classes on August fifth.  Just give me two days off so I may work at an office. Continue reading

E3 2014 Conference Rundown: Goodbye Despair, Hello Eighth Generation(?)

Fuck E3

It is rather pointless for a little slice of nowhere blog with only a small number of views to do a summarization of the E3 press events, especially when they were not watching them live due to real life events, such as work. But I got home to catch the latter two, and catch up with the former before Nintendo did their event and managed to get everything done before Tuesday’s end… well after everybody and their brother did their own version of this, and often far better than my assorted ramblings that are made all the dumber by the insertion of anime screencaps. It’s Nigmabox’s third annual Super E3 Rundown!

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