Nigmabox Rundown (4/02-4/08) Nintendo is Memetic For Their Ineptitude

…I really hope Nintendo’s virtual console service for the Nintendo Switch is better than the dreck I’m dreading it to be.  That is, what it has been in the past, with perhaps some nebulous and obnoxious downside that people expect from the company in the same way they expect a retarded child to make a scene whenever they are taken out anywhere.  Just dump all the ROMs you have from prior systems on the service, make them cost very little, and make them all run well with modern emulator sensibilities.  I mean, people can get all the SNES games on their phones in about an hour, and that needs to be considered when devising a service like this.  Also, make Wii games available for sale, because the Joy-Cons can totally emulate the Wii Remote and nunchuk. Continue reading

Nigmabox Rundown (11/27-12/03) I Caught ‘Em All!

vlcsnap-2016-11-10-00h37m54s727Over the past week, I was able to finally do something that was approximately 18 years in the making.  I was able to catch each and every officially released Pokemon.  With 721 unique monsters in my Pokemon Bank, and the newly introduced 79 all organized neatly in my copy of Pokemon Moon, I now have access to all 800 Pokemon, and feel immensely satisfied by that fact.  I may not be the very best, like no one ever was, but I’ve completed my real test to catch them all and I’ve followed my case to train them.  I travelled across the lands, searching far and wide.  I now understand each Pokemon and the power that’s inside. Continue reading

Nigmabox Rundown (11/06-11/12) Let’s Not Address The Elephant In The Room

vlcsnap-2016-11-13-11h06m26s288I’m going to avoid talking about the thing that happened over the past week and go on a completely unrelated tangent.  Why do some Japanese developers insist on using 2D animated anime cutscenes in fully 3D games with a high level of visual fidelity and an anime-esque art style.  It doesn’t happen much, but whenever it does, it always looks poor in comparison to anything done in-engine, as the level of detail in the models and the smoothness of the animations are better than anything that could reasonably done by an outside studio.  Yet some games still make use of this practice, the first that come to mind being Catherine, Danganronpa: Ultra Despair Girls, CyberConnect 2’s Naruto games, Dragon Ball Xenoverse, and even the upcoming Persona 5.   Continue reading

Nigmabox Rundown (9/04-9/10) The Eaters of Gods Love Vore

chibi-vore-by-modesevenI have been investing far too much time into God Eater Resurrection over the past week.  I’ve still been working on my writing stuff, but I found a hole of rewarding and good feeling gameplay for the first time in a while, and boy is it a deep and warm one.  Though, that’s not to say my review of the game will be wholly positive.  I mean, whenever I get around to it.  I have at least four more reviews queued up before that.  Also, the header image comes from ModeSeven, check him out if you love stuff that’s so weird it transcends being pornographic.  Or is just plain cool and cute and good for childrens. Continue reading