Rundown (12/17-1/06) I’m Back and I’m Tired!

Hello everybody.  While I initially said that I was not going to start up the whole Nigmabox train until mid-January, I have been feeling a lot better post-surgery than I expected, and have been somewhat productive when it comes to playing games, so I figured that I’ll resume my usual review and rundown schedule.  I was actually going to start things up sooner, but, well, I could not find enough noteworthy new stories to do a full Rundown, hence why I’m bundling together three weeks of news here.
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Rundown (6/25-7/01) The Consumption Continues as Gods Are Devoured

Seeing as how I had a nice little buffer lined up for my reviews, I decided to finally tackle God Eater 2, after having cleared up God Eater Resurrection.  However, it turns out that GE2 came out in Japan before GER, meaning that GER had mechanics that are absent in what was released as its sequel.  Including an incredibly crucial one to the feel of its combat.  Yet for some reason Bandai Namco chose to release GER in the west before GE2.   Continue reading

Rundown (4/02-4/08) Nintendo is Memetic for Their Ineptitude

…I really hope Nintendo’s virtual console service for the Nintendo Switch is better than the dreck I’m dreading it to be.  That is, what it has been in the past, with perhaps some nebulous and obnoxious downside that people expect from the company in the same way they expect a retarded child to make a scene whenever they are taken out anywhere.  Just dump all the ROMs you have from prior systems on the service, make them cost very little, and make them all run well with modern emulator sensibilities.  I mean, people can get all the SNES games on their phones in about an hour, and that needs to be considered when devising a service like this.  Also, make Wii games available for sale, because the Joy-Cons can totally emulate the Wii Remote and nunchuk. Continue reading

Rundown (3/06-3/12) The Final… ?

MLM Good Evening Odd Greetings

I’ve been doing this, a weekly rundown of the happenings in video game news, for about three years at this point. I used the segment as a way to interject my own petulant thoughts about the banal happenings in the video game industry and make use of hundreds of anime screenshots I was collecting. You know, back when I still watching and reviewing anime. It gradually descended into bitching in many respects, and despite my efforts to improve this over the past few weeks, I’ve become tired of the weekly rigmarole. This may be the last Nigmabox Rundown for a while, or I may come running back next week like nothing’s changed. Continue reading

Rundown (12/13-12/19) Build a Computer and Throw It in the Trash!

0 PL Computer Technology ConsoleI finished school for the semester, am almost done with the initial draft for my next novel, or rather novella, and I just built a new computer, and have spent the past few hours getting everything up to snuff.  It required a lot of editing and modifying to the main software itself, mostly through things like Classic Shell because Microsoft doesn’t deserve the borderline monopoly they have.  So look forward to game reviews based on far stronger hardware, and some more graphically demanding games. Continue reading

Rundown (6/07-6/13) PRE3 2015: A Leaky Prelude to Devastation

0 E3 2015Steam Summer Sales started serenely and sadly my selection of specific software ‘s selling-price stayed- screw this shaz.  I keep a list of reservation prices I keep for certain games, which I adhere to well, and there were not a ton of games whose selling price dropped beneath the reservation price.  So far I got Metro Redux and Epic Fantasy Battle 4 because I have some nostalgia for mid-ots Newgrounds.  I will get Momodora III, Dysfunctional Systems: Learning to Manage Chaos, and DreadOut as the sale ends, but will wait to see if there are any dailies.  I set myself a limit of $100 to spend, which is harder because I need to now pay taxes on Steam purchases… Continue reading

Rundown (5/31-6/06) The Japanese Localization Building-School

0 PGOS Racial Localization Friendship of JapanIn my dumb brain, companies like Idea Factory International, NIS America, Atlus, Aksys, XSEED, Sekai Project, MangaGamer, JAST USA, Carpe Fulgar, and anybody I’m forgetting all work in the same building located somewhere in California.  The building is based off of the one blueprint that was used to build every high school in Japan circa 1950, and it is a complete mess.  With random unlocalized games everywhere, old bootleg VHS tapes of “the hottest Japanimation”, a locker full of PSPs, this one incredibly disturbing classroom filled with full scale figures and body pillows, and dirty laundry that piles up every week until Jimmy clean up their blankets and graphic tees over the weekend.  Then there’s Nana, who is just sad after spending three thousand hours a year playing everything this company produces, and is flat out disgusted by the tropes at this point. Continue reading