So, I was not intending on reviewing Evoland, mostly on account of having already reviewed it nearly 4 years ago. But I recently replayed it to provide a better reference for my Evoland II review, which is not done yet because I have been unable to clear Evoland II yet, on account of a scheduling error on my part. Now, I could just go a week without reviewing a game, but I’ve got a good record going for me, and the more I thought about it, I have enough to say about this game in particular to warrant a full review. Continue reading
Seeing as how Final Fantasy XV has released to high praise from critics and fans alike, I got to thinking, when was the last time a Final Fantasy game was universally beloved and saw wondrous success? Well, the answer I came to is Final Fantasy X, a game originally released in 2001, 15 years ago. Since then, the series never had a wholly beloved mainline release, and modern entries steadily fell into mediocrity and mockery after experiencing the height of its popularity. Continue reading
In my quest to explore, experience, and analyze the Final Fantasy XIII Trilogy, as seen in my reviews for XIII and XIII-2, I was dreading this installment. Not due to any quality concerns, but due to the time limit. I was horrified by the idea of being unable to do everything I can in a given amount of time. It was enough for me to go through this game with a guide to assist me, and I played the game on easy mode as well, because Square Enix actually recommended doing so. Continue reading
I’m pretty sure that everyone who played Final Fantasy XIII at launch did not expect Square Enix to make a sequel for it, even those who managed to look past a plethora of problems and enjoy the game. The ending was very cut and dry, and the reception quickly lost its warmth after the hype died down. So it was surprising when not only did Square Enix choose to continue the story, they chose to take the already confusing plot of XIII and insert time travel into it, which almost sounds like a joke. Continue reading
I have been waiting to revisit this game for years now. If only because I built up so much hype and excitement for Final Fantasy XIII before its release, and the fact that I actively enjoyed it back when it first came out. Heck, the fact it was a multiplatform title was what sold me on the console I primarily used for the next five years. As such, I felt I have some unfinished business to attend to with this title, and going back to it after all this time was at least a little disheartening. Continue reading
I suppose this is the paragraph where I should speak of Diddy Kong coming back to Smash, but the return is expected much like Yoshi’s come mid-March. Instead, I want to talk about Pokemon, and how much I wish GameFreak would release tools to create one’s own Pokemon adventure using assets from the newest games. Or in other words, just make ROM hacks easier to make and be something that can be played on the 3DS. Why? Because I’d play Pokemon so much more often then and my 276 hours with X were not enough. 10 Pokemon to go… fart! Continue reading
You know what sucks about a medium young enough to make regular callbacks to some of its earliest examples and still have people who created them actively working within it? Being younger than it, and not very much enjoying much of the originals that are held in such high regard to this day. This means that there is a borderline absurd list of titles I never got to, and perhaps will never end up playing, I mean, somebody managed to write a book that described 1,001 games that must be played before one’s death. I only own 445 at the time of writing this, and haven’t beaten around half of them. …What I’m getting at is how Final Fantasy VI was a game I emulated, played, and is older than me by 29 days. And now I wanna talk about it, comparing it to modern standards except for how there were hardware limitations back in the day.