Over the past two weeks, I’ve been picking away at Gender Bender DNA Twister Extreme, and I’m honestly dreading the review I’ll have to write for the game, more so than anything else I ever had to review in the five years I’ve been doing this schtick. The reason for that being just how bad and good the game can be. Some part of it are genuinely good, interesting, or funny, while others are poorly constructed, nonsensical, frustrating, or just saddening. It’s really hard to say anything definitive about any aspect of the game because of this, and I’m dreading how long my review of the game will be when I review it on April 12th. Continue reading
So, Comiket 88 was held in Japan this week, the week of Gamescom, and it naturally had a very spiffy showcase of Doujin games, some very meh looking, others on par with content the lower to mid tier Japanese developers put out. However, I will not be able to play most of them because the world is still greatly divided by languages, when this shit should have been figured out years ago. I’m not saying that English should be the default for the world, as English is a pretty poor language in my book, but I feel that everybody in a developed part of the world should be able to speak a global language as a second language, while most media would be produced in that language to maximize the audience size, and slowly weed out old languages. Now, some people say that a wide variety of languages helps encourage differences in the world and allow people to think differently. I say that while there may be some truth there, some things need to be sacrificed in order for the world to progress and become more understanding. I mean, it could actually help global understanding of others quite a bit if you design the language properly and based on the pros and cons of other languages. Continue reading
Work is my reason for not doing a game review last week, and I will be sure that I have one ready this week, and probably two the week after, as I will dive into the visual novel bin upon completing Dark Souls. I have not been in the mood to write after waking up at 6:30, being put on a train, working for seven to eight hours, and then going on another train, arriving back home ten hours later, and only having about six hours before I gotta go to do my bedtime stuff. Continue reading
…Is this Quinnspiracy and Hashtag GamerGate thing still going on? Cripes, I would hate to be alive during a war that had any relevance to most of the world, I would be tired of the bloody concept after a single season. I understand it is a bad thing, but the internet is great for developing an attention span of a rat, so it is surprising that this issue was not dropped so everybody can start eating the poophole of Smash Brothers. Continue reading
Okay, so a lot of… stuff has been going on with game press, indie game creators, Zoe Quinn having sexual relationships with several men in the press and raping somebody, and the collective society of Angry Young Men… or at least that is what one perspective views it as, due to how there are many, many different ways to view this issue, and I am still at the starting line asking myself, “When the hell was the term ‘Games Journalism’ not something that was openly mocked?” Well, this whole weeklong… thing has been requiring quite a bit of journalism and investigation, along with allegations of biases possessed by sites, and the repression or threatening of releasing certain information. Continue reading
So, in case you haven’t noticed, I’ve been playing a lot of Skyrim, and it has inhaled 80 hours of my life thus far. My progress is still minimal, and my completionist nature with this game has been effectively screwed by Heartfire, which is an absurdly constructed add-on for the game that was likely designed by the lowest tier of employees at Bethesda, as anything that lets you customize a home, but have no freedom with it aside from choices that cannot be undone, is a no-good piece of crap. Continue reading
It is rather pointless for a little slice of nowhere blog with only a small number of views to do a summarization of the E3 press events, especially when they were not watching them live due to real life events, such as work. But I got home to catch the latter two, and catch up with the former before Nintendo did their event and managed to get everything done before Tuesday’s end… well after everybody and their brother did their own version of this, and often far better than my assorted ramblings that are made all the dumber by the insertion of anime screencaps. It’s Nigmabox’s third annual Super E3 Rundown!