Rundown (6/11) E3 2018: The Busy Day

By the time I have published this post, I have dragged myself through a 13 hour day of work and school, wherein my free time was spent feverishly catching up on the press events in a vain attempt to remain current with the news, before going to bed and spending the preceding morning catching up on everything before the next day of news picks up.  It was a rush to get this post out, but as is always the case with E3, I would not have it any other way.
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Rundown (12/03-12/09) Rest Before the Final Battle!

Next week is going to be a hectic one for me.  I have finals, work, and, of course, surgery all scheduled, and am scattering to get everything done in time.  And seeing as how the The Game Awards were held this past week, I’ve got a lot of news to get through.
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Rundown (11/27-12/03) I Caught ‘Em All!

vlcsnap-2016-11-10-00h37m54s727Over the past week, I was able to finally do something that was approximately 18 years in the making.  I was able to catch each and every officially released Pokemon.  With 721 unique monsters in my Pokemon Bank, and the newly introduced 79 all organized neatly in my copy of Pokemon Moon, I now have access to all 800 Pokemon, and feel immensely satisfied by that fact.  I may not be the very best, like no one ever was, but I’ve completed my real test to catch them all and I’ve followed my case to train them.  I travelled across the lands, searching far and wide.  I now understand each Pokemon and the power that’s inside. Continue reading

Rundown (6/13) E3 2016: Your Ambition Is Irrelevant

Overstimulated

There is a lot of content to cover, so let’s jump right into it.  A rundown detailing the E3 2016 presentations of Microsoft, PC Gamer and AMD, Ubisoft, and Sony.  There’s a stupid amount of content to cover, and simply getting all of this done in one day has proved to be quite the challenge.  So let’s go! Continue reading