Nigmabox Rundown (1/22-1/28) Natalie Is A Finicky Young Woman

obeySo, I listen to a lot of gaming related things in a given week.  I have my Super Best Friendcast, my Podquisition, and my Up At Noon.  I enjoy all of these shows quite a lot, but lately whenever any of the hosts say anything inaccurate, I tend to fidget about in frustration, as I am unable to correct a blatant mistake I noticed.  I’ve actually stopped watching certain episodes of these shows because of an off-handed inaccurate statement, like saying that the Wii version of Twilight Princess was better and more definitive than the GameCube version.  Which is objectively wrong and anyone who disagrees does not deserve to be listened to.   Continue reading

Nigmabox Rundown (12/04-12/10) A Mostly Two Tone Rundown

vlcsnap-2016-11-13-11h59m13s766Seeing as how Final Fantasy XV has released to high praise from critics and fans alike, I got to thinking, when was the last time a Final Fantasy game was universally beloved and saw wondrous success?  Well, the answer I came to is Final Fantasy X, a game originally released in 2001, 15 years ago.  Since then, the series never had a wholly beloved mainline release, and modern entries steadily fell into mediocrity and mockery after experiencing the height of its popularity.   Continue reading

Nigmabox Rundown (02/8-08/8) I Would Like Some Friends…

0 Watamote The Unwanted Hug of friendhsip via mascot manSo, Comiket 88 was held in Japan this week, the week of Gamescom, and it naturally had a very spiffy showcase of Doujin games, some very meh looking, others on par with content the lower to mid tier Japanese developers put out.  However, I will not be able to play most of them because the world is still greatly divided by languages, when this shit should have been figured out years ago.  I’m not saying that English should be the default for the world, as English is a pretty poor language in my book, but I feel that everybody in a developed part of the world should be able to speak a global language as a second language, while most media would be produced in that language to maximize the audience size, and slowly weed out old languages.  Now, some people say that a wide variety of languages helps encourage differences in the world and allow people to think differently.  I say that while there may be some truth there, some things need to be sacrificed in order for the world to progress and become more understanding.  I mean, it could actually help global understanding of others quite a bit if you design the language properly and based on the pros and cons of other languages. Continue reading

Nigmabox Rundown (15/6) E3 2015: I’m a Stealthy little Office Lady!

Vain

You can easily decipher this title, right?

Okay, so, I am working full time this summer, for those who do not know, or just stumbled onto this post, and that means I cannot spend all day in E3 mode.  It makes my nights very hectic, as I try to pick up the piece right after getting home, but I went through Microsoft, EA, Ubisoft, and Sony’s press conferences, amounting to over five hours of footage, while writing up some quick thoughts on the opinions on the video games, as I have been doing since 2012.  Without further ado, I’ll just get right to it. Continue reading