E3 has begun, and thankfully the duties have been spread apart this year, with the previously mostly vacant Sundays are now being used by two major press conferences. Meaning that I only have three more to go after pushing out this post right at the cusp of midnight because Bethesda thinks it is good to have a press conference at 9 PM PST. Also, the title of this post is not a lie. I do more work per day during the Monday and Tuesday of E3 than I do during any other time during the year. Especially this year, as I have to work and attend class while E3 is going on. Anyways, on with the rundown. Continue reading
Over the past week, I’ve been finishing up God Eater Resurrection, which I reviewed last year, and while I ultimately enjoyed the game over the 100 hours I have now invested into it, it becomes completely absurd after a point, with the game asking a lot of the player while explaining very little, simply presenting a series of mechanics to the player without much in the way of guidance or explanation of what the best strategy is, instead hiding behind the veneer or player freedom. It is a game that had be confused as to how to play it eighty hours in, and even as I am in the endgame content, it still baffles me with some of its challenges. I honestly hope things are better with its sequel, which I should be reviewing sometime this year. Continue reading
With Andromeda still looming over the horizon for a few more months, and my reviews of Mass Effect 1 and Mass Effect 2 out of the way, it’s time to dig into Mass Effect 3, the game whose heinously negative fan reaction effectively murdered the series for me for approximately four years. It’s easily the game I remembered the least of the series, but seeing as how I genuinely enjoyed my time with it at launch, I assumed that it would still prove to be a good conclusion to the Shepard saga. Well… I was wrong. It’s a great conclusion. Continue reading
About a month ago, I started going through the beloved Mass Effect series once again, starting with the less than stellar predecessor to the series that I just couldn’t seem to love. That was Mass Effect 1, but Mass Effect 2… When thinking about what games really resonated with me, what games brought me an overwhelming amount of good feelings, and offered an experience that I kept coming back to, Mass Effect 2 is one of the first that comes to mind. It was among my favorite games of all time before my, what, sixth playthrough, and I think I may love it even more after going through the game yet again. Also, I played the game using a controller mod, which you can find here. Continue reading
So, I’ve been wanting to revisit the Mass Effect trilogy for a while, but I kept putting it off for various reasons. The vicious opinions surrounding the ending, the overpriced DLC that isn’t included in any bundle, and the lack of controller support. Although, I managed to remedy the latter using a handy mod. Anyways, with Andromina still a looming enigma on the horizon, I figured now is as good a time as any to start the spacefaring adventure of Shepard the space shepherd. So I’ll just jump on in. Continue reading
There comes a time when games are long, have problems that become apparent early in playing them, and feel like a time sink that will amount to the same conclusion, more or less. Jade Empire is one of those titles, and as I’ve hit 13 hours in the game and chapter three out of five, I no longer wish to continue, and feel as if I have a good amount of things to say about the oft forgotten Bioware title. As part of a new segment that will hopefully survive through my very spur of the moment decision making, called Partway Reviews. In which I review a game after getting to the point where I no longer wish to continue playing it, but still feel like saying things. Continue reading
Let’s see how things went last week… no reaction, lovely! Not that it matters to me, because I just like writing, but hopefully if I keep doing something, I can at least get a fish. Because there is truly not a more noble weapon.