Higurashi: When They Cry Chapter 3 – Tatarigoroshi Review

cg_043bSo, it’s been about a year since I last touched the Higurashi series with chapter 2, even longer since I reviewed chapter 1, and I really don’t have much of an excuse for that.  While the second installment did not captivate me like the first, it was never my intention to give up on the series after I more or less stated that I intended on exploring this series of visual novels in its entirety.  The series simply slipped my mind for several months, and only recently did I so much as purchase the currently released chapters.  So without further ado, Higurashi: When They Cry Chapter 3 – Tatarigoroshi. Continue reading

Nigmabox Rundown (1/15-1/21) Super Mario World Adventure DX Director’s Cut 2 Battle & Knuckles

super-mario-world-adventure-dx-2-directors-cut-battle-by-memebeanmachI did not notice this after the Nintendo Switch event last week, mostly because I try to curate my media feeds as best I can, but apparently everybody who watched the trailer for Super Mario Odyssey compared the game to Sonic The Hedgehog (2006) because it has a cartoonish character wandering around a realistic city with realistic people.  Even though the far simpler and, well, better comparison to make here is between Sonic Adventure.  The general aesthetic is basically identical, as both games feature sections where a strange creature jumps and runs around a metropolitan environment filled with street lights, skyscrapers, and cars that move down the street.  Oh, and yes you ever insightful children, if Mario was real, he would be dissected and branded a mutant.  You’re as clever as a whoopie cushion and somehow more irritating. Continue reading

Dragon’s Dogma: Dark Arisen Review

367500_20161224165658_1Dragon’s Dogma has been on my list of games to check out for about five years now, but I never got around to it during the time the seventh generation of game consoles were relevant.  So after it was released on PC, and after finding the time to invest in a massive western styled action RPG, I was finally able to go through the game.  Though, I sort of regret putting as much time into it. Continue reading

Nigmabox Rundown (1/08-1/14) Switch It Up 2: The Electric Switcheroo

Let’s do this nasty thing! Continue reading

Student Transfer 2.0 Review

screenshot0195About one year ago, I reviewed Student Transfer version 1.4.  It quickly became one of my my popular posts of all time, seeing as how the post talked about a very obscure and niche game that was pretty much only talked about in its own forums and online message boards.  When combined with the fact that I really enjoyed my time with the game, it’s only natural that I would revisit this visual novel centering around transformations, body swapping, mind control, possession, and more.  But first, a bit of backstory. Continue reading

Nigmabox Rundown (1/01-1/07) Much Ado About PC Ports and Little Else

20161018200242_1Seeing as how Nintendo will be unveiling a whole lot of information about the Switch next week, there really have not been that many announcements made this past week, or a lot that I consider to be worth discussing.  Well, other than PC ports, which I will always go out of my way to talk about as it is something that pretty directly benefits me, as it increases the library of games I can play on my platform of choice for the past 3.5 years. Continue reading

Momodora: Reverie Under the Moonlight Review

20161226203425_1How to best begin… I guess with a history lesson.  Momodora is a series of action platformers that have been released since 2010.  They gradually grew from a series of freeware games into what is seen here with the fourth entry in the series, Reverie Under the Moonlight.  I personally have only played the third game, and I barely remember doing so, but it left enough of an impression on me to gravitate me towards the latest entry.  Which also happened to quite noticeably influenced by the Souls series, to the point where I saw people lovingly refer to the game as MomoSouls. Continue reading