Darksiders Warmastered Edition Review

“Natalie, why do you do this to yourself?”  Do what to myself, voice in my head?  “Why are you going back to a game that you remember disliking when you played it 5 years ago?”  Because I always felt that I should actually like this game, and wanted to give it another shake.  “Even after re-reading your original review?”  Well, I tried to.  My writing was just awful back then.  “You know, you sometimes have a really bad tendency for self-destructive behavior.”  I know voice in my head, I know. Continue reading

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Panzermadels: Tank Dating Simulator Review

By now, it should be pretty evident that I really enjoy visual novels, and I think I can boil down the reason why to a single point.  Visual novels allow for a level of versatility in storytelling greater than any genre of game and have the ability to explore more bizarre or outlandish premises.  Partially due to how they do not need to be built around any specific gameplay style, but also because they are an accessible medium for developers without much programming skills.  A point that Panzermadels encapsulates quite well.   Continue reading

Rayman legends Review

Several months ago, I reviewed Rayman Origins, a colorful, creative, and tightly designed platformer that I came away from about as positively as I could.  As such, it seemed inevitable that I would get to its sequel, Rayman Legends, and seeing as how the game has a Switch port due out in about a week, I figured that now would be as good a time as any. Continue reading

Disgaea PC Review

The Disgaea series is one that I have already held at least a passing interest in, as it’s art style, humorous sensibilities, grind and growth centered gameplay, and generally playful tone all struck me as things I would love if I gave it a try. With the release of a PC port of the very first game, it seemed like there was no better time to get into the series and, um, I don’t really like it.   Continue reading

Lily’s Day Off Review

Anybody who looks at the games I review can parse that I tend to gravitate towards shorter games as, quite simply, it is far easier to get through one game a week if it is 10 hours long or less, and I try to parse out games that take 20+ hours with games that take only a fraction as much time.  So without further ado, Lily’s Day Off, one of the briefest games I’ve covered on this site, and actually a pretty nifty visual novel. Continue reading