Nigmabox Rundown (2/11-2/17) Gameindustri Is A Business!

Something that I tend to forget from time to time is that the video game industry is really just a large scale multi-billion dollar business run by companies that, above all else, are searching for ways to remain profitable in what is a rather turbulent market.  While games are unquestionably art, they are sold as products and produced by studios with the goal of creating revenue likely surpassing whatever goals are held by the developers themselves.  Yes, of course there is the independent scene where things work different, but when talking about industry, only the biggest players really warrant much attention.

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Nigmabox Rundown (2/04-2/10) Natalie Needs To Stop!

So, you know how I posted my review of Fire Emblem Heroes earlier this week and ended the review by saying that I would stop playing?  I’ve been learning how hard that actually is and that lifestyle games are pretty much the worst thing I could have ever gotten into.  Knowing that if I stop playing the game, I may forever miss out on various bits of content is genuinely disconcerting to me, and because of that, I do not know how to distance myself from the game.  I need to stop, but it’s hard!
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Nigmabox Rundown (1/28-2/03) Flowchart Nightmares Ahead!

So, after thirteen months of dev time, the latest build of Student Transfer has been released, and going through it has become my first priority.  I should have a review of the game up around the 14th, but more importantly, I have to work on another flowchart for the game.  While I do enjoy mapping out a complicated series of choices in a visually appealing manner, this build seems particularly… nasty in the sheer spectrum of its choices.  I mean, I honestly had to go into the game’s files just to figure out how the heck it all works.
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Nigmabox Rundown (1/21-1/27) Notorious Nebulous Nonsense

Over the past few days I have been playing Black Desert Online after it was available during a free weekend on Steam.  I had known of the game for several years, and was curious to see how it fared, but then I was reminded that MMORPGs are some of the last intuitive games on the market, containing so many mechanics and subsystems that are thrust onto the player.  With trade routes, housing, four types of glorified crafting, and all of this tedious nebulous rubbish that exist on top of an interesting action RPG that has an interesting fixation on grinding knowledge on enemies, skills, and even people.  It is an odd little title that really could be something novel, if only it did not belong to a genre notorious for its nebulous nonsense.  Also, it’s controller support leaves a lot to be desired.
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Nigmabox Rundown (1/14-1/20) Too Many Visual Novels!

In case you have not noticed, for the past few months I have been reviewing a lot of visual novels on this fair little site, with the genre comprising nearly half of my reviews since halfway through 2017.  Now, this was not really a conscious decision on my part, and has more to do with how I simply have a large number of visual novels on my list of games to review, and far fewer games of other genres.  I have a number of reasons for this, such as visual novels being less prone to disinterest me after playing them for a brief while and less likely to suffer from notable technical issues, but the point is that I am going to keep reviewing a visual novel every other week for the foreseeable future.
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Nigmabox Rundown (1/7-1/13) Livin’ The Trans Life

So, for the past two weeks I have been presenting myself as female whenever I go out, and doing so had felt rather.. odd to me.  On one hand, I feel as if I am doing nothing different at all, seeing as how I started feminizing my voice years ago, and started altering my walking patterns several months ago.  It truly feels as if I am doing nothing different as I was when presenting myself as male, except now I have a feminine, if swollen, face, and my hair is a bit longer and nicer.  I guess you could say the change does not feel as massive as I initially thought it would, but that’s okay, considering I am more comfortable with myself than I have been in many, many years.
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Nigmabox Rundown (12/17-1/6) I’m Back And I’m Tired!

Hello everybody.  While I initially said that I was not going to start up the whole Nigmabox train until mid-January, I have been feeling a lot better post-surgery than I expected, and have been somewhat productive when it comes to playing games, so I figured that I’ll resume my usual review and rundown schedule.  I was actually going to start things up sooner, but, well, I could not find enough noteworthy new stories to do a full Rundown, hence why I’m bundling together three weeks of news here.
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