About Natalie Neumann

Some wannabe writer who talks about video games in addition to writing novels for her own amusement.

Nigmabox Rundown (5/21-5/27) Cheap Cheap Cheap’s The Name Of My Soul

I have probably listened to the soundtracks for each of the Parappa games about eight times now, and find myself constantly humming and thinking of the lyrics whilst I do other things.  Also, I ended up making a recording of me trying to sing one of the songs despite the fact that I cannot sing worth a toss and know next to nothing about audio editing.  I hope my voice does not sound too atrocious. Continue reading

Jotun Review

Considering how utterly massive my list of games to check out has been getting as of late, it’s becoming uncommon for me to forget about certain games, or even why I was interested in the first place.  Some titles inevitably fall through the cracks, and with my memory becoming progressively worse as time goes on, which is especially worrisome considering I am 22-years-old, and Jotun was one of those.  The game’s premise and warm reception were enough to justify giving it a closer look and, as is the case with every game I play to completion, a review. Continue reading

Nigmabox Rundown (5/14-5/20) Oops! I Accidentally Ripped-Off An Erotic Manga

It’s no secret that I take many inspirations when writing my stories, and most of the time the inspiration is rather obscure, and therefore hard to identify.  Even for me.  However, I recently reread an erotic manga by the name of Trans Venus, and realized that I basically copied its core concept for no less than three of my stories.  My Life As Abigale Quinlan, Terrance & Urabe’s Alien Assassination Adventure, and The Malice of Abigale Quinlan.  All of these stories involve a formerly male protagonist who is unwillingly placed inside of the body of a coy and condescending woman with immense powers, and is forced to listen to the woman’s banter throughout the story.  That is basically the core concept behind Trans Venus, and I had no awareness of this while I was writing these stories, as I barely remembered the manga.  Also, here’s the link to the fan translation in case you’re curious.  NSFW warning. Continue reading

Shovel Knight: Treasure Trove Review

Yeah, I know I’m late to the party on this one, as Shovel Knight’s heyday wherein it received copious amounts of praise was nearly three years ago.  However, it was recently rebranded as Shovel Knight: Treasure Trove and given additional content just shortly ago, so now is as good a time as any to revisit the game and go through its three fully fledged campaigns… at least that was my intention, but I’ll get to that. Continue reading

Nigmabox Rundown (5/07-5/13) God Eating Is Convoluted

Over the past week, I’ve been finishing up God Eater Resurrection, which I reviewed last year, and while I ultimately enjoyed the game over the 100 hours I have now invested into it, it becomes completely absurd after a point, with the game asking a lot of the player while explaining very little, simply presenting a series of mechanics to the player without much in the way of guidance or explanation of what the best strategy is, instead hiding behind the veneer or player freedom.  It is a game that had be confused as to how to play it eighty hours in, and even as I am in the endgame content, it still baffles me with some of its challenges.  I honestly hope things are better with its sequel, which I should be reviewing sometime this year. Continue reading

Inside Review

I always feel a bit odd when reviewing a game with such high critical marks and such a seemingly warm reception from the greater gaming community while also knowing next to nothing about it, as Inside is one of those select few games where discussions are prefaced with spoiler warning in order to discourage any who have not played the game from hearing why specifically it is considered a 9 or 10.  Well, after making my way through it, I can firmly say that I understand why Inside has the reception it does.  Or at least, sort of understand. Continue reading

Nigmabox Rundown (4/30-5/06) Which Breath of The Wild Dub Is The Least Worse?

One of the more upsetting things for me about Breath of the Wild, at least conceptually, as I have yet to play the game, is how there was no option to change the spoken language of its characters without also changing the in-game text.  It is a petty thing, but I never associated the denizens of Hyrule as being English speakers, as the snippets of Hylian featured in prior games did not sound like English.  I bring this up because the ability to change the spoken language was added with a recent patch, but now I need to figure out which dub sounds the best, or the least worse. Continue reading