So, I’ve been reviewing games for about five years now, and never did I expect that I would start being given review codes from game developers without asking for them. This recently happened with a dragon dating sim called Angels With Scaly Wings. A curious little title piqued my interest when the developers compared it to the Zero Escape series, so I began going through it after making room in my schedule. Which means this review is going live over a month after I received my review code. Whoops.
Angels With Scaly Wings Review
Platforms: PC(Reviewed), Mac, Linux
Developer/Publisher: Radical Phi
Copy provided by Publisher
The story of Angels With Scaly Wings is certainly not what one would really expect from the phrase “dragon dating sim”. As it centers around a human who is chosen as an ambassador of their race shortly after mankind uncovers a portal that allows them to travel through space and time. A portal that transports them into a world filled with dragons. A world with familiar looking furniture and architecture to modern humanity in an incredibly suspicious way. Almost as suspicious as how the dragons are of an appropriate size to live in these accommodations and speak fluent American English.
After residing in this world for a short while and getting to meet a cast of characters the nondescript non gendered protagonist can have relations with, things take a more serious tone as the protagonist’s partner, a man named Reza, begins going on a bout of murder and theft while the main character and local police force need to stop him. Thus giving way to a tale of investigations, intrigue, and a handful of twists that form a narrative that I honestly was not expecting. Also, it explains the whole domestic English speaking dragons thing.
Instead, going into the game fairly blind, I expected there to be a greater focus on getting to know the five datable dragons, who the player can meet up with periodically throughout the story. They include Adine, a caring delivery girl. Anna, a grumpy scientist with a smidget of sass. Remy, a gentle giant bookwork. Bryce, the drunkard chief of police. Along with Lorem, an aspiring game designer fresh out of university. All of whom have their own fully detailed stories, developed personalities, a good and bad ending, and even a sort of side quest.
The results of blending these two things is certainly peculiar, but cumulated in an ultimately compelling, if unorthodox, story about interdimensional assassins and dating dragons. At least for a while. You see, Angels With Scaly Wings is one of those visual novels that encourage multiple playthroughs in order to receive the true end, and I honestly could not muster up the interest or care to go through the necessary hoops to do that.
After getting the first ending, which is always going to be a bad end, and a neutral ending, the player then needs to go through the game an additional five times, getting the good ending for every dateable character. A feat that involves a lot of skipping through a fairly linear and straightforward story or skipping full sections in an attempt to minimize the time wasted going back to date each dragon. All in order to unlock a conclusion that I honestly foresaw from the first ending, meaning I was not trying to figure out what happened in the true ending, as I was wholly confident that I knew what would happen.
With this major detractor, and a lack of mystery or anything all that gripping left in the story, I stopped playing the game after about ten hours of playtime. That’s not to say the game is bad, as the story and writing were of a high enough quality to warrant playing. While the artwork and character sprite range from being fairly middling to looking genuinely good, while maintaining a level of visual and aesthetic inconsistency that comes with having four different people working on backgrounds. Though, they do convey a pleasant and almost lighthearted world filled with creatures varying in size, color, and general species.
Beyond getting into minutia about brow raising minor character bits, some questionable science use dot explain certain things, or the sheer number of pointless choices sprinkled out through this visual novel (which I hate as somebody who makes visual novel flowcharts), I don’t have much else to say about the game. While its premise is peculiar, it truly is not that weird of a game and while the story is compelling, I grew tired and disinterest enough to drop it after two playthroughs. It is certainly a good game for a niche audience who would find the concept of a dragon dating sim with a darker main story to be a compelling concept, and that’s the only group I would wholly recommend the game to.