It’s no secret that I take many inspirations when writing my stories, and most of the time the inspiration is rather obscure, and therefore hard to identify. Even for me. However, I recently reread an erotic manga by the name of Trans Venus, and realized that I basically copied its core concept for no less than three of my stories. My Life As Abigale Quinlan, Terrance & Urabe’s Alien Assassination Adventure, and The Malice of Abigale Quinlan. All of these stories involve a formerly male protagonist who is unwillingly placed inside of the body of a coy and condescending woman with immense powers, and is forced to listen to the woman’s banter throughout the story. That is basically the core concept behind Trans Venus, and I had no awareness of this while I was writing these stories, as I barely remembered the manga. Also, here’s the link to the fan translation in case you’re curious. NSFW warning. Continue reading
Yeah, I know I’m late to the party on this one, as Shovel Knight’s heyday wherein it received copious amounts of praise was nearly three years ago. However, it was recently rebranded as Shovel Knight: Treasure Trove and given additional content just shortly ago, so now is as good a time as any to revisit the game and go through its three fully fledged campaigns… at least that was my intention, but I’ll get to that. Continue reading
Over the past week, I’ve been finishing up God Eater Resurrection, which I reviewed last year, and while I ultimately enjoyed the game over the 100 hours I have now invested into it, it becomes completely absurd after a point, with the game asking a lot of the player while explaining very little, simply presenting a series of mechanics to the player without much in the way of guidance or explanation of what the best strategy is, instead hiding behind the veneer or player freedom. It is a game that had be confused as to how to play it eighty hours in, and even as I am in the endgame content, it still baffles me with some of its challenges. I honestly hope things are better with its sequel, which I should be reviewing sometime this year. Continue reading
I always feel a bit odd when reviewing a game with such high critical marks and such a seemingly warm reception from the greater gaming community while also knowing next to nothing about it, as Inside is one of those select few games where discussions are prefaced with spoiler warning in order to discourage any who have not played the game from hearing why specifically it is considered a 9 or 10. Well, after making my way through it, I can firmly say that I understand why Inside has the reception it does. Or at least, sort of understand. Continue reading
One of the more upsetting things for me about Breath of the Wild, at least conceptually, as I have yet to play the game, is how there was no option to change the spoken language of its characters without also changing the in-game text. It is a petty thing, but I never associated the denizens of Hyrule as being English speakers, as the snippets of Hylian featured in prior games did not sound like English. I bring this up because the ability to change the spoken language was added with a recent patch, but now I need to figure out which dub sounds the best, or the least worse. Continue reading
Two weeks ago, I revisited Evoland, a somewhat cute yet insubstantial homage to The Legend of Zelda and Final Fantasy that, despite holding a modicum of charm, ultimately amounted to an underwhelming adventure with an incredible amount of missed potential. Potential that could very well be pursued through a sequel, but that really is not the case with Evoland 2. Instead, the game aims to be something different and notably grander than its predecessor, but amounts to a significantly worse and less interesting title. Continue reading
Considering I have a website primarily dedicated to game reviews and news, it should probably come as a surprise that I never so much as touched a Playstation 2 with my own hands. I had opportunities to play the system at a friend’s house when I was a little kid, but I never took advantage of that and instead preferred watching them play. It is the best selling video game console of all time, was the prominent one during a bulk of my childhood, and the fact that I never did, and likely never will, play a game on the thing just makes me feel like I’m doing something wrong. Then again, I sometimes feel that way about existing, so I’m probably just a bit of a fool for getting worked up over such a semantic thing.