Nigmabox Rundown (20/7-26/7) Press-Switch

0 Press Switch To The InternetOkay, so following a, well, a year sparse in terms of great games, at least in terms of what I’ve been playing, I both revisited The Walking Dead and visited what I dub the fifth tier of indie games, titles that nobody knows about, have little information given, and are for the majority of the cases, just bad.  Well, that’s where I stumbled onto Press Switch, a Ren’Py made visual novel that is the most overly ambitious and pandering appearing thing that effectively blew me away by offering a barrage of content, and quality stuff at that.  Now, I am naturally bias as I am part of the subset of people who are fond of transformation, gender alteration, and body swapping in terms of fiction, as if you couldn’t tell by reading my novel, The Body of Raiyne.  Yet the fact that I found something that is both a visual novel and a quality one at that is nothing short of amazing.  Downside is that the game’s choices are difficult to track, to the point where a flowchart is necessary.  It is also made from a subset of Japanese visual novels by the name of Bishop, and the creator made sure to use as much as they could from them, including several sex and masturbation scenes, some of which include rape… Yeah, not a fan of that in the slightest.  Still, third best game I’ve played in 2014 after The Stanley Parable and Persona 4 Golden… take that, game industry. Continue reading

Skyrim Review

never againYou may have noticed that I have made four posts prior to this one about the Nigmabox Adventures With Skyrim, and if you chose to read them you would have seen that I grew increasingly more negative with my gripes out the game, with my irritations rising above all else.  Well, they naturally had to lead to something, and they were, but there is one change I am going to make in contrast with my original plan to beat the game a second time, and not do that.  Oh, trust me, I played the game, I played another 125 hours of it, on top of the 187 hours I originally invested in the title back in 2011.  Heck, it’s partially because of that game that I am here doing this review, as that was the first game I chose to review, and I did so positively.  So, what better way to show how much of a bitter, detached, and overall worse of a person I’ve become my shattering my old praise and bring forth a massive review of my massive amount of time spent with this massive game. Continue reading

Nigmabox Rundown (13/7-19/7) I Am Truly The Nicest Man There Is!

0PGOS Adorfable face of cute chubbinessFor the past… I don’t even know how long, there’s been a lot of talk about bringing in a wave of diverse characters and trying to lessen the use of characters fitting a mold of being straight white males with short black hair, athletic builds, and possibly some beard scruff, as that is quite frankly an incredibly dull mold when you consider how those sliders can be manipulated.  Hell, when I started writing, well, writing something that I actually completed, I specifically went out of my way to avoid that mold, when I was dealing with the medium of writing, which is where the character’s visual appearance does not matter all that much as it is not a visual medium.  Yet I still went out of my way to make sure I had balanced ethnicity well, even if I boiled it down to four variants, White, Black, Hispanic, and Asian, made them either pansexual or asexual, and make sure the character at the very least obtains a female form if they do not begin with it… The Transformation, Ascension, and Degeneration of Terra is coming to this blog 18/11/2014 or sooner!  I’ve got about three more chapters and two months of editing left to do, so I’d say early October.  Probably. Continue reading

The Stanley Parable Review

2014-06-21_00001The Stanley Parable is a game I heard nothing but great things about, while still having not much of an idea what the game was beyond a fully story based game with multiple narrative branches based on the player’s actions in an eccentric office building devoid of human interaction beyond an omnipotent voice.  A description I find to be apt for the game beyond delving too much into what exactly entails with this interactive experience.  Yet that is part of the problem, as this interactive experience is designed around the player being given very little of an idea as to what entails in their journey, a journey that, chances are, will be different than others if only due to the manner in which it is experienced.  But I feel I can stretch this out beyond and introduction, so I shall. Continue reading

Nigmabox Rundown (06/7-12/7) Apathetic Cynicism is the Baddest Feeling

0PGOS Bombs of outrage and angerI’m not sure what it’s been about this week, but I’ve been on edge for the majority of it.  It’s not that anything bad happened, it’s just that I’ve been playing a title that no longer makes me feel feelings akin to joy, enhanced by how I played one of my favorite games in the past few months as a break from it.  It also didn’t help that nothing much happened in the industry as the summer is a time to plow through game development for a winter or Q1 release window that cannot be changed.  Well, things did happen and were said, but none of them were that good sounding, yet I suppose that can be considered the mainstay for this industry’s news.  Or perhaps it is due to how cynical its audience has become after years of bullcrap pecking away at them affecting how they perceive a hobby they still love, but cannot see entirely past the layer of feces placed over it… or something like that.  *Farts* Continue reading

Nigmabox Adventures With Skyrim Hours 66-95

2014-07-10_00019I was originally going to play The Stanley Parable over the prior weekend to give me something to experience than more Skyrim, but no, instead I am here and losing my patience with the game, well, not quickly, as I am at the 95 hour mark right now… God do I wish this game was shorter. Continue reading